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A Corrupt CourtshipSystemWerewolfBotW
A Garou Creation MythUmbral RealmWerewolfW20
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A Matter of PracticeRoteMageHDYDT
A Matter of SuccessRoteMageHDYDT
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A New AnchorheadStory SeedWerewolfUVS
A Taste for BloodDiscipline PowerVampireV20
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A Universe of LawsGiftWerewolfCW
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Abilities of the New FormRoteMageHDYDT
Ability DeficitFlawSharedBoS, W20
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Absolute BalanceGiftWerewolfCB
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Abyssal Rituals (Abyss Mysticism)SystemVampireRotB
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AcademicsAbilitySharedV20, W20, M20
Acceptance RitusSabbat RiteVampireV20
Access and AlterationSystemSharedBoS
Accessing a FetishSystemSharedBoS
Accessing Tass or Periapt QuintessenceRoteMageHDYDT
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Acid TalonsGiftWerewolfBotW
Acidic TouchDiscipline PowerVampireV20
AcrobaticsSecondary AbilitySharedM20
Activating a DeviceSystemSharedBoS
Activating a WonderSystemSharedBoS
Activating the RelicSystemSharedBoS
Active System AccessSystemSharedBoS
ActivistArchetypeSharedM20
ActivityChartSharedW20
Acute SenseMeritSharedW20, V20
Acute SensesMeritSharedBoS, M20
AdaptationGiftWerewolfW20
Adaptive ProstheticsRoteMageHDYDT
Added Life-Force (Health Levels)RoteMageHDYDT
AddictionFlawSharedBoS, V20, M20
AddictionDiscipline PowerVampireV20
Addictive BloodMeritSharedLotC
Additional AbilitiesRoteMageHDYDT
Additional DisciplineMeritSharedV20
AdjustmentsProcedureMageTR
Adolescent WerewolfNPCVampireV20
Adrian NewberryNPCWerewolfBotW
Advanced TechMeritSharedLotB, V20
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Aethera InamorataCampWerewolfW20
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Air ElementalNPCMageM20
Air ElementalSpiritWerewolfW20
AircraftChartSharedM20
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AlbinoFlawWerewolfW20
AlchemySorcery PathMageSorc
AlchemyPracticeMageM20
Alcohol /Drug ToleranceMeritSharedBoS
Alcohol ToleranceMeritSharedW20
AlertnessAbilitySharedV20, W20, M20
Alien PerfectionMeritSharedLotB, V20
All Are Equally Holy Before LilithPath of EnlightenmentVampireTBH
All that is not Forbidden is PermittedGiftWerewolfBotW
All the Right SpheresSystemSharedBoS
ALLIANCE?CaernWerewolfRAtW
AlliesBackgroundSharedV20, W20
AlligatorNPCMageM20
Alligator or CrocodileGhoulVampireGaR
Alms to the PoorGiftWerewolfCB
AlphaArchetypeSharedW20
Alsart OasisUmbral RealmWerewolfUVS
Alter LilianGiftWerewolfCB
Alter MoodGiftWerewolfCB
Altering CharacteristicsRoteMageHDYDT
Altering PropertiesRoteMageHDYDT
Altering the ElementRoteMageHDYDT
Alternate IdentityBackgroundSharedV20
Amaterasu Omikami, Empress of the SunNPCMageGaM
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AmbidextrousMeritSharedBoS, W20, V20
AmbushGiftWerewolfCB
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AncestorsBackgroundSharedW20
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Ancestral Soil DependenceFlawSharedLotC
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Andre BaptisteNPCWerewolfBotW
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Classification: Union // Open Ref mage/power/rote/martial-abilities-and-specialties

Martial Abilities and Specialties

Rote · Mage

Mage

Unless otherwise noted, the following feats aren’t bound to any particular martial-arts form. The mage in question could be using Do, boxing, pankration, than vo dao, Muay Thai, lua, Shaolin dragon style, or whatever other real or fictional practice your character pursues. Most martial artists employ a mixture of practices and techniques, reflected in gamespeak by the specialties of the Martial Arts Ability. (See Mage 20, Chapter Six, p. 281.) In all cases, though, the martial-arts mage employs an esoteric level of the art – the arcane secret techniques that few people know about and fewer still can use.

Because those refined techniques are forms of technology, mere Brawl-ers cannot use many of them. As noted in the various entries below, certain techniques may be used only by characters with the Do or Martial Arts Abilities, not with Brawl, Melee, or other fighting Abilities. That said, many of these feats may be used with weapons as well as without them, assuming that the character has a weapon-based specialty, is using a weapons-based martial art like fencing, or – as with arts like kyuudou archery, kenjutsu, and so on – has a refined specialty in Melee or Archery.

The following section deals only with game systems related to magickal feats. If you’re running a martial-artist mage, we highly recommend that you study actual martial-art practices, and then define your character’s abilities through real-world legends and techniques. Authentic knowledge provides a cool foundation for imaginary magicks.

See also 3

Abilities & Attributes

  • Brawl shared/trait/ability/brawl
  • Melee shared/trait/ability/melee

Practices

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