Watery Haven
Discipline Power · Vampire · Level 2
Just as the Gangrel meld with the earth, so may a koldun with this power sink beneath the water to escape the sun. The vampire does not so much submerge as merge with the water. Though his slumbering form may be visible at odd angles from above, only the most determined splashing can disturb his rest.
System: This power requires no blood. If the player gains two or more successes on the activation roll, the vampire sinks into the water as per the Protean power Earth Meld. A body of water must be at least two feet deep and as large in other dimensions as the vampire’s body to contain him. Catching a glimpse of a hidden koldun in the water requires a successful Perception + Alertness roll (difficulty 8).
Part of The Way of Water