Spark of Life
Merit · 5 pts
Blessed with great vitality, you heal injuries with heroic speed and ease. Your own injuries from lethal damage heal as if they were bashing damage (see the Healing Damage chart in Mage 20, p. 406), and aggravated damage heals as if it were one level higher than it is. (Wounded-level
damage, for instance, would heal
at the Injured-level rate.) Bashing damage, regardless of its extent, heals within an hour.
If you’re trying to heal someone else, you subtract -2 from the difficul ty of the roll, even if that roll involves casting a Life Sphere healing Effect.
(The usual +3 maximum modifier
and minimum difficulty of 3 still apply – see Mage 20, p. 503.) As long
as you remain in physical touch
with the injured party, that
character uses your healing
rate as her own. Your touch also soothes minor pains –
muscle spasms, headaches,
and so forth – within a
minute or two.
Beyond its healing pow ers, this rush of life-energy simply feels good, too. Your
aura shines with bright vitality, and your Reso
nance reflects your strong
connection to the primal
life-force. On the inevita ble downside, vampires find your blood delicious – twice as potent as normal human vitae (worth double the usual blood points, for players of
Vampire: The Masquerade) – and
unspeakably refreshing.
See also 2
Charts & Tables
- Healing Damage shared/rule/chart/healing-damage
Spheres
- Life mage/power/sphere/life
Referenced by 1
Merits & Flaws
- Psychic Vampire shared/trait/flaw/psychic-vampire