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Classification: Union // Open Ref werewolf/location/umbral_realm/before-harano

Before Harano

Umbral Realm · Werewolf

Werewolf

Sword Singer is an Elder Stargazer Galliard who has dedicated her life to crafting Grand Klaives of the utmost beauty and workmanship. She has only created three such klaives in her lifetime. Each one taking several years of working with the silver and the spirit to bind them into something she claims is worth singing songs about. Sword Singer is old and knows she is nearing Harano. She has led a good life full of honor and glory, her own creations used to strike at the heart of the Wyrm. The last of her efforts will go unfinished, barely a lump of raw silver in the vague shape of a dagger. Her intention was to create this last klaive to complete her Rite of the Winter Wolf, but she knows there is no way to finish it before she passes.

Other Garou in Sword Singer’s sept offer the use of their klaives for this purpose, but she refuses each one. She is de­ termined to have her klaive, and is willing to go to extremes to find it. She remembers stories that mention anything a visitor can imagine or think of can be found in the Astral Umbra. With all the time she has spent envisioning the final product of her labor, she knows it can be found there, waiting to take shape in the physical world. So, instead of working the metal and teasing out the shape of the blade — a process which takes more time than she has left — she plans to go into the Astral Umbra to retrieve it. She knows the dangers of traveling into the Astral, and does not want to let her body die while her mind searches for her klaive. Sword Singer asks the characters to accompany her on the journey to keep her from losing herself in the Astral so that she may die in the exact way she intends.

Sword Singer is old and set in her ways. She doesn’t believe she needs protection in the Astral, just someone to make sure she doesn’t get stuck there. She is mostly apathetic to the characters who must make sure they can all leave the Astral with her klaive. Of course, finding the klaive is the easy part. Concepts in the Astral Umbra cannot simply be picked up and carried home. The local conceptual spirits tell the characters that the only way to take the idea out of the Astral is to bind it to something in the physical realm before they leave. They must forge together the concept of the lump of silver waiting at home and the concept of the completed klaive before leaving the Astral so that the two will become one in the physical world.

See also 1

Rites & Rituals

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