Serpentine
Spirit · Werewolf
Serpentines are the healing snakes, as known to the ancient Greeks and Native Americans both. Appearing as two glowing snakes twisting around one another — one spirit in two bodies — the Serpentine can cure even the most virulent of Wyrm-spawned plagues. This makes them prized among the Garou, with some packs questing deep into the Wyld's realms to find a cure for a stricken friend or ally — or blackmailing enemy.
Willpower
4, Rage 1, Gnosis 8, Essence 13-20 Charms: Curing, Healing, Materialize, Realm Sense
• Curing: The Curing Charm allows a spirit to cure diseases in much the same way that the Healing Charm heals wounds. The Storyteller rolls the spirit's Gnosis against a dif ficulty dependent on the disease. A normal disease is difficulty 4, a life-threatening disease is difficulty 7, a normally incurable disease is difficulty 8, and a supernatural plague is difficulty 9. Note that vampirism is a state of being, not a disease.
See also 1
Places
- The Wyld werewolf/location/umbral_realm/the-wyld