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Classification: Union // Open Ref mage/power/rote/overload

Overload

Rote · Mage

Mage

With a rush of sensory impressions, conflicting information, or other mind-scrambling stimulations, the mage can stun his opponent with sheer mental overload. This assault works like the previous attack, except that it requires Mind 3, uses the defender’s Willpower as the difficulty, and stuns the target if the number of successes equals or exceeds her Willpower.

Each success over the target’s Willpower stuns that character for one turn. The afflicted character can move if attacked, but loses one dice for each success. Once the stunning effect ends, the target can act normally again… though probably with one hell of a headache.

An Entropy 4 Mind 2 Effect can have the same results, going against the same difficulties. With Life 3/ Correspondence 3, the mage could temporarily shut down or overload the nerves or sensory processing centers; in this case, the effects remain the same, but the difficulty – as above – is Stamina + 3.

All forms of this overload Effect become vulgar magick unless the attacker uses a fairly convincing instrument (loud music, flashing lights, an Epilepsy Reflex Cannon) that ties into the sudden blast of sensory impressions.

See also 5

Abilities & Attributes

  • Stamina shared/trait/attribute/stamina

Spheres

Referenced by 1

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