Flesh Bond
Discipline Power · Vampire · Level 9
At this level of Animalism, the vampire develops an extraordinary bond with the “lower” creatures. She can now physically merge with animals, becoming one flesh.
System: With a roll of Stamina + Animal Ken (difficulty 7), the character can absorb smaller animals into his very being. She may release the animals at will. Each creature thus absorbed forces the character to spend one of his blood points for every five points in the animal’s blood pool (see V20, pp. 388-391, for some examples); a character can thus bond with 20 rats — each of which is worth 1/4 a blood point — by spending one of her own blood points. The vampire cannot feed to regain any blood points spent in this manner until the character releases the animals. At any time, the character can ingest the absorbed creatures, acquiring their collective blood pool. The exsanguinated corpses of the animals are then spat out of the vampire’s body.
While the character cannot physically absorb a larger creature, she can meld his body with such a creature by making a successful Stamina + Animal Ken roll (difficulty 7) and spending one blood point. Thus, she can merge her body into that of a charging Kodiak bear and move around during the day within it. Note that the character has no control over the animal with which she has merged unless she has also used Subsume the Spirit (V20, p. 131) upon it.
A successful use the Aura Perception (V20, p. 135) upon a character or creature who has “riders” will notice an unusual tinge to the subject’s aura.