Exorcism
Gift · Werewolf · Level 3
This is the Gift of eject ing spirits from places, objects, or even people, whether they are bound or in voluntary possession. Any Incarna avatar can teach this Gift.
System: The werewolf must concentrate for three uninterrupted turns. If the spirit does not wish to leave, the player must roll Manipulation + Intimidation (difficulty of the spirit’s Willpower). If the spirit was bound to its lodging, the exorcist must gain more successes than the binder did when tying the spirit to its location. This Gift can be used to “cure” fomori, although doing so inflicts ten levels of aggravated damage at a rate of one level per turn as the Bane tears free of its fleshly home. This ensures the host’s swift demise unless a powerful healer manages to preserve his life during the exorcism.
See also 2
Abilities & Attributes
- Manipulation shared/trait/attribute/manipulation
Rules
- Intimidation shared/rule/system/intimidation
Referenced by 1
Gifts
- Perspective werewolf/power/gift/perspective