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Classification: Union // Open Ref werewolf/item/talen/runestones

Runestones

Talen · Werewolf

Werewolf

Level Five, Gnosis 7 Soothsay Runes, Tarot cards, crystal balls, divina­ tion bones — this fetish has almost as many names as forms. When activated, the runes show the caster a vision of what is to come. The number of successes on the roll should determine the degree of truth in the vision, and the Storyteller, based on how complex the reading is, should set the difficulty. Visions touching on the Apocalypse tend to be extremely complex and difficult to interpret.

To create any divinatory fetish one must bind a spirit of time, dream, enigmas, or wisdom into the tools.

Talens are simpler versions of fetishes, created with the Rite of Binding, which are easier to create but more limited in effect. Like fetishes, talens are objects that contain spirits. They require a Gnosis roll to activate, but not to attune. However, talens can be used only once. After fulfilling the terms of its binding pact, the talen’s spirit departs and the item loses its potency.

Where forceful binding into a fetish is a slap in the face of the entire spirit world, werewolves consider ag­

gressive binding into a talen acceptable, as the binding is only temporary.

A talen’s Gnosis rating is equal to the bound spirit’s Gnosis. One extra talen of the same type can be made for each additional success on the Rite of Binding roll. For example, three successes create three Bane arrows. Gafflings are commonly bound to make talens; more powerful spirits make the creation of multiple talens easier, adding two or three extra talens to the total number generated. Talens last until used.

A list of sample talens follows:

See also 3

Bestiary

Items

Rites & Rituals

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