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Classification: Union // Open Ref vampire/power/discipline_power/divine-image

Divine Image

Discipline Power · Vampire · Level 7

Vampire
Discipline
Serpentis
Cost
3 Blood

Many of the low-Generation Setite elders no longer need the illusions of Obfuscate to appear as a god. Through this Serpentis power, a vampire can physically metamorphose into the form of a god. Male Kindred

generally take the form of Set himself: a muscular man with the head of the “Typhonic Beast,” an animal with a long, narrow snout and upstanding, square-topped ears. Less often, they take the form of the crocodile-headed god Sobek, whom the Egyptians often linked to Set, or the wolf-headed war-god Wepwawet, often identified with Set’s son Anubis. Female vampires generally assume the form of the cobra-headed goddess Renenet, wife of Sobek, or the hippopotamus-goddess Taweret, sometimes considered a consort of Set. Both were goddesses of pregnancy and childbirth. Setite doctrine labels all four deities as Set’s eldest childer.

While assuming the Divine Image, the vampire becomes stronger, tougher, and more impressive. More importantly, perhaps, the vampire’s will becomes more powerful as he identifies with a divine forebear.

System: The character expends three blood points and transforms into the Divine Image in one turn. In the Divine Image, the vampire gains two dots each of Strength and Stamina and a dot each of Charisma and Manipulation, but her Appearance drops to 1. These enhancements can push the vampire over his generational limit. The character also gains two full dots of Willpower (to a maximum of 10). The Cainite can stay in the Divine Image for a full scene.

A vampire has only one Divine Image form (unless the player buys this power twice). The character does not know what Divine Image he will manifest until he invokes the power the first time, although the player can freely choose the preferred form.

Part of Serpentis

See also 7

Abilities & Attributes

Disciplines

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