Dreamspeak
Gift · Werewolf · Level 2
The Galliard can walk among another’s dreams and thereby affect their course. The werewolf doesn’t have to be anywhere near the target, but she must know or have seen the dreamer. A Chimerling teaches this Gift.
System: The player rolls Wits + Empathy (difficulty 8). If the dreamer awakens while the Galliard is still within the dream, the werewolf is thrown out of the dream world and loses a Gnosis point.
See also 2
Referenced by 2
Gifts
- Open Seal werewolf/power/gift/open-seal
- Scholar’s Friend werewolf/power/gift/scholars-friend