TOTEM SPIRIT BROODS
Spirit · Werewolf
It’s rare for an Incarna to be truly independent. The vast majority have a range of lesser spirits allied to them, known as that Incarna’s brood. Members of a brood are respectful of and subservient to the brood master. Each member is related in some way to the themes and nature of the totem. Thunder-spirits and Stormcrows are both members of Grandfather Thun der’s brood, while Cockroach’s brood includes spirits related to modern urban life, such as technology-spirits, money-spirits, and spirits of modern warfare.
If a pack is in good standing with its totem, they may expect easier dealings with spirits of their totem’s brood. A Garou who insults a spirit can raise the ire of the Incarna to whose brood the spirit belongs.
builds over time to an almighty crescendo. Most of his totem avatars are Stormcrows, who act as go-betweens for the Incarna and his chosen.
Individual Traits: Followers of Grandfather Thunder gain one point of Honor Renown, and gain two extra dice to any Intimidation rolls when they invoke Thunder’s name.
Pack Traits: Packs that follow Grandfather Thun der gain three dots of Etiquette, as well as five points of Willpower per story. Shadow Lords follow their activities with interest.
Ban: Thunder’s children must not accord their peers and their rivals more respect than those werewolves have earned through their actions. Sycophancy goes against Thunder’s nature.
See also 6
Abilities & Attributes
- Etiquette shared/trait/ability/etiquette
Bestiary
- Cockroach mage/creature/npc/cockroach
- Grandfather Thunder werewolf/creature/spirit/grandfather-thunder
- Stormcrows werewolf/creature/spirit/stormcrows
Rules
- Intimidation shared/rule/system/intimidation
Tribes & Fera
- Shadow Lords werewolf/faction/tribe/shadow-lords