Via Geniorum Levels
NPC · Vampire
• Ritual of Revelation: The Theurgist does not peer into the spirit world so much as command nearby supernal beings to reveal themselves. On a successful Charisma + Occult roll (difficulty 8), the Theurgist can see all spirits in the immediate area (including those possessing physical bodies).
•• Ritual of Protection: On a successful Wits + Occult roll (difficulty 7), the Theurgist may draw protective sigils into handheld objects or in a small circle around her. Extended ritual rolls can make larger circles or more completely protected locations, with 10 successes being enough to protect a small house. Spirits cannot harass or enter a person or location, thus protected, without succeeding in a Willpower roll (difficulty 9). Protection lasts for one month or until the sigil is disturbed (a carved sigil is much harder to disrupt than one drawn in chalk).
••• Ritual of Dismissal: The Theurgist can send a spirit back to its native realm. This via requires a Charisma + Occult roll (difficulty 9). The number of success needed, in an extended ritual, vary widely based on the power of the spirit (and left to the Storyteller’s judgment).
•••• Ritual of Summoning: The Theurgist can now summon spirit entities. This via requires a Charisma + Occult roll (difficulty 9). The number of success needed, in an extended ritual, vary widely based on the power of the spirit (and left to the Storyteller’s judgment). A summoned spirit must remain in the Theurgist’s presence for a scene or until it has answered three questions (it cannot be made to reveal its true name in this manner). Further interaction relies on Social rolls, sacrifices, or other powers. A botched roll summons an enraged spirit who likely attacks the unlucky Theurgist.
••••• Ritual of Binding: The Theurgist can now force a spirit into servitude. This via requires a Manipulation + Occult roll (Difficulty 9). The number of success needed, in an extended ritual, vary widely based on the power of the spirit (and left to the Storyteller’s judgment). A bound spirit may be asked to do a specific action (“Attack that vampire!”) or an ongoing action (“Watch over me.”) lasting until the next sunrise or sunset.
The Via Necromantiae is Theurgy designed to contact or banish the dead. This Via resembles in parts those of the Via Geniorum, but it is, nonetheless, distinct.