Leaps and Bounds
Combination Discipline · Vampire · “Leaps and Bounds (Celerity ••, Potence ••)”
Through this intersection of strength, speed, and will, the Brujah can leap amazing distances, whether to evade foes or flee a burning building.
System: The Brujah multiplies all vertical and horizontal jumping distances by the lesser of her Celerity or Potence (see the rules for jumping in V20, p. 260). The player does not need to roll anything to make the jump but, at the Storyteller’s discretion, may need to roll Dexterity + Athletics (difficulty 4) to land safely depending on the environment.
This power costs 12 points to learn.