Conflicting Loyalties
Flaw · 3 pts
Though deeply loyal (probably to the point of having the Merit: Loyalty – see p. 53), you’re facing a crisis of commit ments: two or more of the parties you feel loyal to are at odds with one another, and you’re caught in the middle trying to
support them all. Your best friend could be in trouble with the police force your father worked for; your lover may have betrayed the trust of your Convention; your Allies may have decided that your Mentor has to go. And so there you are – poised in an impossible situation, attempting to do the right thing for everyone involved.
The value of this Flaw, as always, depends upon the in tensity of the conflict:
• (1 point) A minor crisis forces you to shuttle between loyalties while remaining true to all parties.
• (2 points) A significant clash leads you to mediate un tenable situations with frustrating frequency.
• (3 points) Irreconcilable differences will eventually compel you to choose between loyalties, and that’s not a choice you’re sure you can make. Until that time, you’re fighting an apparently doomed campaign to support all sides without betraying anyone.
The nature of your loyalties, relationships, and disputes should, of course, be worked out when you take this Flaw. Your Storyteller will make sure to bring them into play often enough to keep you scrambling for the best solution to an apparently impossible dilemma.
See also 1
Merits & Flaws
- Loyalty shared/trait/merit/loyalty
Referenced by 1
Merits & Flaws
- Loyalty shared/trait/merit/loyalty