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Classification: Union // Open Ref mage/power/rote/total-recall

Total Recall

Rote · Mage

Mage

Memory is such a tricky thing. The further you get from an event in time, the more your memory tends to distort it or else wipe it away completely. A blended feat of time and memory,

however, can help a character recall a past event with vivid clarity. Although such memories will still bear the perspective and prejudices of the person who experienced them, the mage (or his subject) may tap into those memories and bring them back with real-time clarity.

By combining Time 2 with Mind 3 (for one’s self) or 4 (for someone else), the mage can pull up the full-sensory spectrum memories of an event in the subject’s past experience. The more successful the roll, the more vivid and accurate the memories will be. Again, those memories will be extremely subjective, perceived through the physical and emotional state of the person at that time; the mage (or the target) won’t be able to sense anything that the person could not sense back during the original event, though he might notice things about it that he had not seen before. Depending upon the memory, person, and event in question, these visions could be joyful, painful, harrowing, glorious, or otherwise emotional. Essentially, the target of the spell “goes mentally back in time” to that moment, with all the appropriate freight intact.

For details about viewing through time, see Prophecy and

See also 2

Spheres

  • Mind mage/power/sphere/mind
  • Time mage/power/sphere/time
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