Added Life-Force (Health Levels)
Rote · Mage
By combining this blessing with advanced Life Arts, the mage can add temporary health levels to himself (Prime 5/ Life 3) or to the character of his choice (Prime 5/ Life 4). Again, the number of health levels added is based upon the successes rolled, as if those health levels were damage, and they last for the usual Duration of the Effect, or until damage takes them away. (For details, see Mage 20’s Base Damage or Duration chart.)
If the recipient suffers damage before the Effect runs out, those new health levels absorb the damage, leaving only “mi-nor flesh wounds” that hurt but do not hinder the character. Damage that exceeds those health levels, of course, affects the character normally.