Call of the Wyrm
Gift · Werewolf · Level 2
This dangerous
Gift attracts creatures of the Wyrm, luring them into traps and ambushes or flushing them from hiding. Any spirit servant of Gaia can teach this Gift.
System: The player makes a resisted roll of Manipula tion + Performance against the Wyrm creature’s Willpower (both rolls are difficulty 7). If the Wyrm creature loses the contest, it must come to the source of the Call.
See also 1
Abilities & Attributes
- Performance shared/trait/ability/performance
Referenced by 1
Gifts
- Centipede’s Beckoning werewolf/power/gift/centipedes-beckoning