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Classification: Union // Open Ref vampire/power/combo_discipline/soul-decoration

Soul Decoration

Combination Discipline · Vampire · “Soul Decoration (Auspex ••, Obfuscate •••)”

Vampire
Prerequisites
Auspex ••, Obfuscate •••
Clan
Tzimisce

The body and soul are linked. Outer change brings inner change (and vice versa). The body’s experiences can be summed up in the aura, but this phenomenon is the product of physical forces. By physically adjusting certain locations on the body — chakras, joints, erogenous zones, and the like — a Tzimisce with this power can “paint” whatever aura he chooses. The aura artist uses tools such as needles, clamps, and electric shock to work such change.

System: Aura crafting is a sensitive and precise art and requires at least ten minutes of uninterrupted work. After spending three Willpower points, the player makes a Perception + Empathy roll. The difficulty of this roll is equal to the subject’s current Willpower — stronger personalities resist alteration. The number of successes indicates how completely the aura can be changed to the Tzimisce’s specifications.

Successes Result

1 Can alter primary color

2 Can alter secondary color

3 Can alter psychological state (frenzied, psychotic, etc.)

4 Can conceal or falsify diablerie and magic use

5 Can conceal or falsify natural condition (vampire, shapeshifter, ghost, etc.)

The deception lasts one night per success. During this time, the aura doesn’t change to reflect new conditions in its owner. This power changes only the aura, not the subject herself. At the Storyteller’s discretion, the subject may feel token emotions to match her new colors. She might feel somewhat distrustful if her aura was painted light green, for instance.

This power costs 21 experience points to learn.

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