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Classification: Union // Open Ref mage/creature/npc/kane-the-maker

Kane, the Maker

NPC · Mage

Mage

Most men who call themselves “self-made” are full of shit, but Kane actually did make himself, crafting himself from the Umbral void. Naturally, that makes him the god of birth, as well as the god of pretty much everything that involves making something, except for agriculture. Where there was sea, Kane made land. Where there was salt water, he made fresh water. Where there were no people, he made people.

Some lore paints Kane as the leader of a trinity of gods — the other two being the peaceful Lono and war god Ku. This same lore also paints Kane’s sea-god counterpart Kanaloa, who’s often associated with death and the underworld, as a sort of Satan figure. Some tales even conflate the two entities into a single being. All of this is complete bullshit, naturally — the result of the Technocratic annexation of Hawai’i and the subsequent attempts to make Christianity the only legal

religion. Instead, Kane heads a quartet of gods, working with Kanaloa most of the time. Really, the two make a potent team, often able to accomplish incredible amounts. While Kane generally provides the muscle of their team, it would be a mistake to underestimate his intelligence.

A tall and powerfully built Polynesian man with thick white curly hair and a short white beard, Kane embodies a vital maturity and virile masculinity. His broad shoulders were said to have pushed apart his mother Papahanaumoku (or simply Papa, the earth) and father Wakea (the sky) while they were creating the world between them. This divine act of coitus interruptus kept a rather annoyed Ku from killing their parents and taking over world, a fortunate occurrence that also allowed light to enter Creation and nurture new life across the world. His primary skill lies mainly in his ability to create, but mages who cross him may find themselves learning just how good at destruction he can be. Just ask any of the Polynesian Technocrats… if you can find them. They tried to put Kane to the test during the United States’ expansionist period, introducing writing and Christianity to the island in an attempt to unseat the Polynesian gods. Instead, Kane encouraged his children to embrace writ­ ing, and to write down as much lore as they could, co-opting literacy — the world’s most powerful technology. Two hundred years later, people take vacations in Polynesia, hula dancing and escaping from the technology in their lives.

While the Kopa Loei hold the most favor in Kane’s heart, anyone who’s willing to put the hurt on the Technocracy and Nephandi is okay in his book. His pragmatism leads him to see the good in bad situations, and to find ways to turn a disadvantage into an advantage. Any accident that nets him more allies, or hurts the Technocracy, sounds like an accident worth causing. Once you get the conversation going, he’s as­ toundingly affable. As the father figure for much of Polynesia, Kane’s ready to spoil you with kindness.

Of course, befriending him only works if you can find him. Unsurprisingly, a god who’s been in open war with ha’ole Technocrats since 1778 has no desire to meet with unknown mages. While it’s possible to contact him through the Kopa Loei, they’re not the biggest fans of outsiders, either. Regardless of how you make contact, be prepared to be put at a disadvantage just for the right to an audience.

See also 1

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