Ending the Watch
Discipline Power · Vampire · Level 4
Ancient tales record Enochian Salubri walking the night streets, freeing those mortals ravaged by vampiric excess from pain. The death watch were respected for their knowledge and power, garnered by preserving elements of a dying mortal’s soul within their own.
Ending the Watch can be used only on a dying mortal or one who truly, without coercion, wishes for death. Generally, the mortally wounded or the elderly are targets of this power, but torture victims or those suffering deeply from depression are equally viable. Even in these nights, the Tremere continue to speak of this power with dread, calling the Salubri soulsuckers to all who will listen.
System: The Salubri spends a Willpower point and lays a hand over a valid target’s heart, peacefully and painlessly killing them. The player then rolls the character’s Perception + Empathy (difficulty 7); upon a success, the target’s soul is absorbed, remaining within the Salubri and visible via Auspex as a bright white vein in the aura. With the soul’s vitality residing inside the Salubri, she knows much of what the dying mortal did — interesting secrets, passwords, or personal minutiae. She may recall specific facts of the target’s memory (“What is the bank password?”), requiring an Intelligence + Empathy roll (difficulty 5) for each significant fact. She may also consume the soul; for each success on
Part of Obeah