Climbing
Umbral Realm · Werewolf
The cliff is scalable but handholds are treacher ously loose, and powerful winds whip across its face in ever-accelerating, unpredictable gusts and cross-winds. Climbers must make frequent Dexterity + Athletics rolls or lose their grip and plummet towards the depths and destruction. These rolls start at difficulty 6 near the top of the cliff and steadily increase to 9 near the bottom as the buffeting winds increase and the rock crumbles beneath fingers and toes.