Far Fatuus
Discipline Power · Vampire · Level 7
This power allows a Kindred to project illusions to any area he can see or visualize. Under most circumstances, accomplishing this requires him to have visited the location in question before he can project illusions there. Although more difficult, a vampire may project illusions on the basis of a description, a photo, or a video clip.
System: The difficulty for using Far Fatuus depends on the user’s familiarity with the location. The player must roll Perception + Subterfuge to affect the location. Once this roll is successful, the vampire may then use any other Chimerstry power on that location.
Difficulty Familiarity
6 As familiar as one’s haven; currently viewing with Clairvoyance or Psychic Projection
7 Visited three or more times
8 Visited once; viewing on a live feed
9 Described in detail; seen it in a video or have a undoctored photo
Part of Chimerstry
See also 6
Abilities & Attributes
- Perception shared/trait/attribute/perception
- Subterfuge shared/trait/ability/subterfuge
Discipline Powers
- Clairvoyance vampire/power/discipline_power/clairvoyance
- Psychic Projection vampire/power/discipline_power/psychic-projection
Disciplines
- Chimerstry vampire/power/discipline/chimerstry
Rules
- Familiarity shared/rule/system/familiarity