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Classification: Union // Open Ref werewolf/creature/spirit/scrags

Scrags

Spirit · Werewolf

Werewolf

Scrags make up one of the many races of warrior-Banes that serve the Wyrm. They are monsters of unrestrained rage and violence, serving not as corrupters, but as soldiers.

Willpower

6, Rage 10, Gnosis 4, Essence 20 Charms: Incite Frenzy, Possession Image: Within the Umbra, they appear as semi-physical, ghoulish spirits with razor-sharp claws and fangs. Scrags seem to walk in a slouch, their arms nearly acting as forelegs. This slouch does not impede their movement in any way.

Background

Scrags manifest in a rather unique fash­ ion. A Scrag cannot simply penetrate the Gauntlet; it must instead find a host and possess him. Unless the Scrag is

somehow evicted (usually through an exorcism), the victim will physically transform into a Scrag within 48 hours. From the initial possession until the final transformation, the host will begin to exhibit many of the Scrag’s traits, including antisocial habits, a nasty disposition, a short and violent temper, and a consuming hunger for raw, bloody, red meat. Once the 48 hours have passed, the physical transforma­ tion takes effect. The host becomes a lean, ghoulish figure with grayish skin, razor sharp claws and fangs, and a stench of ammonia and blood. Once the Scrag departs the body (for whatever reason), the host returns to his normal form, and he must face the carnage he caused. (What’s more, he retains full memory of his actions.)

Storytelling Notes: Scrags kill. They are, literally, spirits of murder. They live for the moment when a victim’s life ends, and they revel in the mayhem and bloodshed they inflict. Packs of Scrags often indulge in frenzies of death and dismemberment, expressing only a malevolently dark humor at their victim’s expense. While a single one may not be a match for a Garou, a pack of a dozen or more can be quite deadly.

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