Waking Dream
Combination Discipline · Vampire · “Waking Dream (Chimerstry •, Fortitude •)”
You may briefly treat an illusion you’ve created as though it were real.
System: Once per game session, you may utilize a simple illusion (climbing a rope, landing on a trampoline, unlocking a door with an illusory key, or similar) as if it were real for one turn. Waking Dream cannot be used to directly harm or help any other character.
This power costs 6 experience points to learn.