Shell
Gift · Werewolf · Level 3
Shell places an emotional and instinctual barrier around the metis, shutting out the hostility of the world and suppressing his own powerful, destructive impulses. It is taught by a turtle-spirit.
System: The player rolls Willpower (difficulty of the character’s own Rage). Success insulates the metis for a scene behind a mystical and psychological barrier, immunizing him against mind-altering magic of all kinds for the rest of the scene. However, he cannot gain any successes on Empathy, Primal-Urge or Rage rolls, nor can he spend Rage points.
See also 2
Abilities & Attributes
- Empathy shared/trait/ability/empathy
- Primal-Urge shared/trait/ability/primal-urge