Rutor’s Hands
Construct · Vampire
Earl Jeremiah Rutor was Embraced by the Tremere for his advancements in medicine. As an apprentice, he performed numerous experiments on Kindred, learning how and when a severed part of the body would ash. As Lord of the chantry at York, he invented the horrible (eponymous) ritual of Rutor’s Hand. To create this little aberration, the thaumaturge must pluck out his eye and sever one hand, joining the two together into a scuttling, desiccated spy. The caster can see through the eye, even at a distance, and can direct the hand’s movements through concentration.
Unlike other constructs, a Rutor’s Hand has no intelligence or self-awareness, and acts only when directed by its creator. It is less a “creature” and more a tool. A Rutor’s Hand cannot engage in combat, has one health level, and can easily be destroyed. (For more information, see pp.150-151.)
See also 1
Clan Lore
- Tremere — Lore of the Clans vampire/faction/clan_lore/the-tremere