Mirror of Blood
Ritual · Vampire · Level 5 · “Mirror of Blood (Level Five Thaumaturgy or Koldunic Ritual)”
This legendary ritual is used to create entire packs of Blood Brothers, forging them from mortal flesh and Cainite vitae completely outside of the Embrace. Some Cainites consider Mirror of Blood to be a heresy against the vampiric condition. Others refer to it as the pinnacle of unified magical research and experimentation. Nevertheless, all agree: it is dangerous, in the extreme.
The Tzimisce and the Tremere antitribu of the Sabbat created this ritual together, after centuries of trial and error. It is incredibly difficult to master and extremely delicate to carry out. To enact this ritual, the caster must capture ten children less than seven years old. These children may be of any race or sex, but they must all be of the same blood type and have no diseases or genetic imperfections of any sort.
All of the children are ghouled to the same vampire. This vampire is generally a patsy of some sort; either a newly created and disposable childer, or a captive from some other sect. For the next three months, the children are alternately pampered by their domitor and tortured by the ritualist, shaped day by day into perfect replicas of one another. The torments, as well as the delights, escalate rapidly, until by the end of the three months, the children have broken minds and equally deteriorated bodies. In this state, they psychologically transfer their self-will to their domitor, offering an implicit, soul-deep trust. It is at that point that they are made to watch that domitor die at the hands of their tormentors — and then allowed to slaughter their domitor during the final night of the ritual. With a final, twisted application of spells both hermetic and elemental, the children are murdered, their minds are merged and their memories shared, and then they are brought back from the dead by the power of the ritual. The bond they share — their domitor’s original blood-bond, now amplified and twisted into something far greater — establishes the permanent and unalterable unity of a new pack of perfectly identical Blood Brothers.
System: The blood cost of this ritual is 3 points for each child to be transformed into a Blood Brother. After three months of casting, on the final night of the ritual, the thaumaturge must make ten rolls — one for each child involved in the ritual. These rolls are made with
The blood cost of this ritual is 3 points for each child to be transformed into a Blood Brother. After three months of casting, on the final night of the ritual, the thaumaturge must make ten rolls — one for each child involved in the ritual. These rolls are made with
Intelligence + Occult (difficulty 9). If the thaumaturge achieves at least one success on a roll, that child survives. If two or fewer children survive the process, the entire ritual is a failure, and all of the children die. If three or more of the original ten children survive, the ritual is a success. The number of children who survive are the numbers of Blood Brothers in the new, unified pack.
Attempted use of this ritual, whether successful or not, removes a single point of morality from the user’s morality total if they are on Humanity. Other paths (particularly those which eschew killing) may require a similar (or greater) morality loss. Blood Brothers created with this ritual are infertile, and cannot Embrace.
See also 6
Abilities & Attributes
- Intelligence shared/trait/attribute/intelligence
- Occult shared/trait/ability/occult
Clan Lore
- Tremere — Lore of the Clans vampire/faction/clan_lore/the-tremere
- Tzimisce — Lore of the Clans vampire/faction/clan_lore/the-tzimisce
Clans & Bloodlines
- Blood Brothers vampire/faction/bloodline/blood-brothers
Other Factions
- Sabbat vampire/faction/sect/the-sabbat