Rite of the Fetish
Rite · Werewolf
Level Three This rite allows a werewolf to create a fetish (an object with a spirit bound into it). To do so, the Garou must first cleanse the potential fetish by placing it under running water (sufficiently drinkable flowing tap water counts), burying it in pure earth, exposing the object to constant breezes, or suspending it above flame for three consecutive nights. The Garou must then force or persuade a spirit to enter the prepared object. The Fianna claim that cajol ing or flattering a spirit produces the best results, while the Bone Gnawers and Silent Striders claim that bribery (expending Gnosis) works best.
System
The ritemaster rolls Wits + Rituals (difficulty 10). Each point of permanent Gnosis that the character spends during the rite reduces the difficulty by two. The difficulty can also be lowered by roleplaying, if the ritemaster does a good job persuading the spirit to enter the fetish (by providing chiminage, undergoing a quest to prove her sincerity or worthiness, flattery, etc). If the Garou attempts to force a spirit into the fetish, she must first attack the spirit and reduce it to zero Essence before attempting to bind it into the fetish.
See also 4
Places
- Bone Gnawers werewolf/location/umbral_realm/bone-gnawers
- Silent Striders werewolf/location/umbral_realm/silent-striders
Referenced by 3
Bestiary
- Deleterious Effects werewolf/creature/fomor/deleterious-effects
Gifts
- Thieving Talons of the Magpie werewolf/power/gift/thieving-talons-of-the-magpie
- Ultimate Argument of Logic werewolf/power/gift/ultimate-argument-of-logic