Classification: Union // Open
Classification: Union // Open Ref werewolf/rule/story_seed/the-great-miasma

The Great Miasma

Story Seed · Werewolf · “Story Seed: The Great Miasma”

Werewolf

One of the queens of the Legendary Realm fell into a bog that encroached on her demesne while she was hunting, and the corrupting toxins of the Great Miasma left her bed-ridden in her castle. In the Legendary Realm, the condition of a kingdom reflects the health of its ruler, and so the entire nation has fallen ill along with its queen. Fields and orchards withered. Livestock became unmanageable, and their flesh was tough and foul-tasting.

Now the skies bring sleet and hail each day, and not even a ray of sunlight penetrates the gloom. Many of the kingdom’s residents suffer from the same illness that felled their queen, while others endure horrible, wasting plagues with fevers that drive them to violence and madness.

To save the kingdom the pack must find a cure for the queen. Centuries ago, the lords of the Realm exiled a powerful Theurge to the Wylderness for a grave misdeed. Although he is treacherous and bitter, he alone might possess the wisdom needed to restore the queen’s health. Finding the Theurge is a quest in itself, and convincing him to cooperate will be its own ordeal. The return journey may yet prove the hardest task the pack must face, however, for some enemy of the queen does not want her to recover. These antagonists intercept the pack on the route and steal the elixir or, failing that, threaten to destroy it if they are not allowed to escape with the queen’s precious medicine.

The chase is on, and the pack soon learns more about the queen’s enemies. Are they servants of the Wyrm sent by the Midnight Lands? Are they allies of one of the queen’s rivals or some other enemy of hers within the Legendary Realm. Or are they merely subjects of another lord equally in need of the cure the pack seeks?

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