Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/wind-claws

Wind Claws

Gift · Werewolf · Level 3

Werewolf
Auspice
Ahroun
Cost
1 Rage

The Ahroun’s claws and fangs pass through the flimsy protections of their enemies as though they were but air and hope. An air elemental teaches this Gift.

System: The player spends one Rage point. For the rest of the turn, all of the Ahroun’s attacks completely ignore any armor (mundane or magical) that targets might be wearing; the targets forfeit all soak dice from such protection.

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