Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/threaten

Threaten

Gift · Werewolf · Level 2

Werewolf
Cost
1 Rage
Roll
Charisma + Intimidation

The Gurahl stands up­ right and roars, causing her opponents to flee in terror. A bear-spirit teaches this Gift.

System: The player spends one Rage point and rolls Charisma + Intimidation (difficulty of the victim’s Willpower + 2, maximum 9). Three or more successes cause the victim to flee in terror for (Honor) turns; fewer simply induce fear, producing a –1 penalty to all actions for the same duration.

See also 3

Abilities & Attributes

  • Charisma shared/trait/attribute/charisma

Rules

Tribes & Fera

  • Gurahl werewolf/faction/fera/gurahl
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