Threaten
Gift · Werewolf · Level 2
The Gurahl stands up right and roars, causing her opponents to flee in terror. A bear-spirit teaches this Gift.
System: The player spends one Rage point and rolls Charisma + Intimidation (difficulty of the victim’s Willpower + 2, maximum 9). Three or more successes cause the victim to flee in terror for (Honor) turns; fewer simply induce fear, producing a –1 penalty to all actions for the same duration.
See also 3
Abilities & Attributes
- Charisma shared/trait/attribute/charisma
Rules
- Intimidation shared/rule/system/intimidation
Tribes & Fera
- Gurahl werewolf/faction/fera/gurahl