Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/staredown

Staredown

Gift · Werewolf · Level 2

Werewolf
Breed
Homid
Cost
1 Willpower
Roll
Charisma + Intimidation

Rage burns in a were­ wolf’s eyes, striking fear into the hearts of mortals and animals, causing them to flee for their lives. Used against another werewolf, the target will freeze in place rather than run. A ram- or snake-spirit teaches this Gift.

System: This Gift affects only one target at a time. The player rolls Charisma + Intimidation (difficulty 5 + the target’s Rank, if applicable). The victim flees for one turn per success, though he may spend a point of Willpower to resist the effects of the Gift for one turn. Should the player roll five or more successes, the victim flees for the rest of the scene. Garou and other shapeshifters with Rage do not flee, but may not attack while the Gift is in use.

See also 2

Abilities & Attributes

  • Charisma shared/trait/attribute/charisma

Rules

Referenced by 2

Gifts

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