Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/snarl-of-the-predator

Snarl of the Predator

Gift · Werewolf · Level 2

Werewolf
Tribe
Homid
Roll
Charisma + Intimidation (difficulty equals the opponent’s Wits + 3)

The Garou

lets out a feral snarl that terrifies opponents and cows them into submission. A wolf-spirit teaches this Gift.

System: The player rolls Charisma + Intimidation (difficulty equals the opponent’s Wits + 3). Each success subtracts one die from an opponent’s dice pools for the next three turns. This Gift takes one full turn to invoke.

See also 3

Abilities & Attributes

  • Charisma shared/trait/attribute/charisma
  • Wits shared/trait/attribute/wits

Rules

Referenced by 1

Gifts

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