Prey Mind
Gift · Werewolf · Level 1
As Gaia dies and her natural order is perverted, predators become prey with increasing frequency — this is a sorrowful truth that lupus know all too well. This Gift assists the Garou in evading their enemies that they might fight another day, showing them places to hide, ways to run, and even chances to strike back. A hare- or deer-spirit teaches this Gift.
System: The player rolls Wits + Primal-Urge; difficulty 7 in the wilderness, 9 in urban environments. Each suc cess adds one die to all pools made to escape, outdistance, hide from or evade pursuit for the remainder of the scene.
See also 2
Abilities & Attributes
- Primal-Urge shared/trait/ability/primal-urge
- Wits shared/trait/attribute/wits
Referenced by 1
Gifts
- Mahanaga werewolf/power/gift/mahanaga