Intrusion
Gift · Werewolf · Level 3
It’s impossible to keep a cockroach out of a house, and equally impossible to keep out a Glass Walker with this Gift. Once activated, this Gift allows the Glass Walker to open any barrier presented to her: doors unlock at her approach, and padlocks fall open with no explanation. A cockroach-spirit teaches this Gift.
System: The player spends one point of Gnosis and rolls Gnosis (difficulty 7). For exactly one minute after ward, all forms of locks and barriers allow her passage, from
computerized vault locks to barricades of 2x4s nailed up across doors. Mystically sealed barriers still require a roll to bypass, but every success on the initial Gnosis roll adds one automatic success to such attempts. Barriers disabled by this Gift do not automatically re-seal themselves.
Referenced by 1
Bestiary
- Yeren Gifts werewolf/creature/fomor/yeren-gifts