Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/intrusion

Intrusion

Gift · Werewolf · Level 3

Werewolf
Tribe
Homid
Cost
1 Gnosis

It’s impossible to keep a cockroach out of a house, and equally impossible to keep out a Glass Walker with this Gift. Once activated, this Gift allows the Glass Walker to open any barrier presented to her: doors unlock at her approach, and padlocks fall open with no explanation. A cockroach-spirit teaches this Gift.

System: The player spends one point of Gnosis and rolls Gnosis (difficulty 7). For exactly one minute after­ ward, all forms of locks and barriers allow her passage, from

computerized vault locks to barricades of 2x4s nailed up across doors. Mystically sealed barriers still require a roll to bypass, but every success on the initial Gnosis roll adds one automatic success to such attempts. Barriers disabled by this Gift do not automatically re-seal themselves.

Referenced by 1

Bestiary

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