Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/gremlins

Gremlins

Gift · Werewolf · Level 3

Werewolf
Auspice
Homid
Roll
Manipulation + Intimida

The Ragabash can cause a technological device to malfunction merely by touching it. This Gift actually causes the spirit energy within the device to work counter to its function. If the Garou can frighten the spirit sufficiently, it will flee the device, causing it to malfunction permanently. A Gremlin teaches this Gift.

System: The player rolls Manipulation + Intimida­ tion; the difficulty is determined by the complexity of the item. The more successes the Garou obtains, the more the device is damaged. Three successes disables the de­ vice permanently (the spirit has fled). Good roleplaying might certainly warrant one to three additional dice, at the Storyteller’s discretion.

Device Difficulty

Computer 4 Phone 6 Car 7 Gun 8 Knife 9

See also 2

Abilities & Attributes

Referenced by 1

Gifts

Report a problem