Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/fangs-of-the-north

Fangs of the North

Gift · Werewolf · Level 2

Werewolf
Tribe
Homid
Cost
1 Gnosis
Roll
Wits + Survival (difficulty 7)
Duration
the rest of the scene, or until banished voluntarily

Blue smoke rolls

off of the werewolf’s claws and teeth, which are transformed into curving daggers of hardened ice. Wounds inflicted with these terrible weapons turn black and fester, all the warmth and life driven out of them. A snow-spirit teaches this Gift.

System: The player spends one Gnosis point and rolls Wits + Survival (difficulty 7). The transformation lasts for the rest of the scene, or until banished voluntarily. Any individual wounded by the werewolf’s fangs or claws suffers a –1 penalty for the rest of the scene as chills wrack her body. Additionally, such wounds heal badly; mortals are likely to lose injured limbs as the tissue necrotizes, and beings capable of supernaturally swift healing (such as vampires or Black Spiral Dancers) are unable to heal these wounds for one day per success on the Gift’s activation roll. This Gift can’t be used in Homid, but applies fully to the claws and/or fangs of all other forms.

See also 4

Abilities & Attributes

  • Survival shared/trait/ability/survival
  • Wits shared/trait/attribute/wits

Breed

  • Homid werewolf/faction/breed/homid

Places

Referenced by 1

Gifts

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