Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/diagnostics-kinfolk

Diagnostics

Gift · Werewolf · Level 1

Werewolf
Kinfolk
Glass Walkers
Cost
1 Willpower, 1 Gnosis
Roll
Dexterity + Repair (difficulty 6)

As with the Glass Walker Garou Gift, this Gift enables a Kinfolk to tell just by looking what is wrong with a machine. She may then enlist the machine’s spirit to aid in repair. Any technological spirit teaches this Gift.

System

The player must spend a point of Willpower to enable the Kinfolk character to correctly diagnose the problem. By spending a point of Gnosis (or two points of Willpower), the Kinfolk may convince the spirit to aid in the repair process. The player rolls Dexterity + Repair (difficulty 6). The repair time is halved as well as the number of successes needed for a successful repair.

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