Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/call-the-hunt

Call the Hunt

Gift · Werewolf · Level 5

Werewolf
Tribe
Homid
Cost
1 Gnosis
Roll
Charisma + Occult (difficulty 8)
Duration
month, then the Garou becomes the target of the hunt

The werewolf calls forth the Huntsman of Celtic mythology to harry and slay a great evil. The Huntsman himself teaches this Gift.

System: The Garou must chant and concentrate for one full hour. The player then spends one Gnosis point and rolls Charisma + Occult (difficulty 8). The Huntsman appears with a single hound, plus one hound for each extra Rage or Gnosis point the player wishes to expend. If the Hunts­ man judges that the evil he has been summoned to hunt is insufficiently mighty or wicked to warrant his talents, or if the Garou has already summoned the Huntsman within the last month, then the Garou becomes the target of the hunt.

See also 2

Abilities & Attributes

  • Charisma shared/trait/attribute/charisma
  • Occult shared/trait/ability/occult
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