Classification: Union // Open
Classification: Union // Open Ref werewolf/creature/fomor/halassh

Halassh

Fomor · Werewolf

Werewolf
Charms
Airt Sense, Armor, Dissolution*, Materialize * Dissolution: The Bane may pay one Essence when attacking a target to coat its claws or fangs with a hideous spiritual acid. The difficulty to soak such an attack is 9.

Heavy-hitting shock troops of the Wyrm, Halassh are straightforward killers. Pentex and the Black Spiral Dancers both make frequent use of Halassh as spiritual muscle; they have few other uses, but then, muscle is useful enough. Halassh rarely attempt to manifest unless bid to do so; they prefer to hunt other spirits, disdaining mortal prey.

Rage

Rage 8, Gnosis 2, Willpower 8, Essence 18

Charms: Airt Sense, Armor, Dissolution*, Materialize

* Dissolution: The Bane may pay one Essence when attacking a target to coat its claws or fangs with a hideous spiritual acid. The difficulty to soak such an attack is 9.

Image: Halassh are hulking terrors, broad-shouldered, bare-skulled, with huge claws and fangs and wild, staring eyes. Their pale hides seem pitted and acid-scarred, and they stand nearly as tall as a Crinos Garou does.

Background

Halassh are spirits of powerful corro-sives, spilled carelessly. Pentex entices the spirits to guard its installations through haphazard disposal of dangerous chemicals; the Black Spiral Dancers simply summon and bind the things. The spirits have no particular great agenda; they simply hate anything that is pure, and seek to rend it with their claws and fangs.

Storytelling Notes: Halassh are heavy line-breaker troops compared to the “standard infantry” of the Scrag. They exist to provide combat challenges — nothing more, nothing less — although the hideous wounds they inflict may also pose a challenge for the healers of the Garou nation.

See also 1

Other Factions

Referenced by 1

Gifts

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