Classification: Union // Open
Classification: Union // Open Ref vampire/power/combo_discipline/the-false-drink

The False Drink

Combination Discipline · Vampire · “The False Drink (Auspex •, Vicissitude •••••)”

Vampire
Prerequisites
Auspex •, Vicissitude •••••
Clan
Tzimisce

Some independent elder Fiends who pay lip service to the Sabbat developed this trick. Using a heightened self-awareness and vitae control, the Tzimisce is able to divert imbibed blood to a discrete cavity within her body. The compartmentalized blood is not absorbed into the vampire’s system, and thus, the blood bond or Vinculum can be secretly avoided. The vampire can then vomit up the unwanted blood at her leisure.

System: Upon drinking the blood, the player must roll Intelligence + Medicine (difficulty 8). Failure means the vampire accidentally absorbs the imbibed blood as normal, affecting any blood bond or Vinculum as per normal. Botching the roll causes the vampire to vomit the imbibed blood, along with half of her own blood pool, in a messy spray.

This power costs 18 experience points to learn.

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