Classification: Union // Open
Classification: Union // Open Ref vampire/creature/ghoul/rats

Rats

Ghoul · Vampire

Vampire

When used for the right purpose, rats can make excellent animal ghouls. Able to fit through small spaces, rats are also strong swimmers and can hold their breath for up to eight minutes. Rats may also carry out simple, information-gathering tasks due to their high intelligence. For example, rats might serve as excellent spies, thieves, and infiltrators for they are capable of stealing small objects, planting incriminating evidence, or even delivering small doses of lethal poisons without detection. They also go hand-in-paw with modern civilization, for wherever there are cities and towns, you can be sure to find rats.

Members of the Nosferatu Clan, along with the Ravnos, Baali, Harbingers of Skulls, Samedi Clans and bloodlines,

have used rat ghouls extensively over millennia. Often, vampires will either train rats and keep them in cages, or they’ll manipulate a swarm of them.

Attributes: Strength 1, Dexterity 2, Stamina 2, Perception 2, Intelligence 3, Wits 2

Abilities: Alertness 2, Athletics 3, Stealth 3

Disciplines: Celerity 1

Willpower: 3

Health Levels: OK, -1, -5, Incapacitated

Armor rating: 0 (one soak dice, total)

Attack: Bite for one die

Blood Pool: 1/4 (1 blood point is equal to four rats)

See also 15

Abilities & Attributes

Clans & Bloodlines

Disciplines

  • Celerity vampire/power/discipline/celerity
Referenced by 3

Gifts

Places

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