Classification: Union // Open
Classification: Union // Open Ref shared/trait/secondary_ability/blind-fighting

Blind Fighting

Secondary Ability

Shared
Type
Skill

Either through training, meditation or grim necessity, you can get around without sight even under extreme conditions. Each dot in Blind Fighting reduces, by -1 per dot, your penalty for performing actions while visually blinded. (It does not, of course, give you a bonus for fighting in the dark, although it certainly gives you an edge if your opponents are blind as well.) This Skill does not give you the ability to see in darkness, nor does it add to Correspondence Effects; it does, however, reflect an extraordinary perception of your body and immediate surroundings even when you cannot see.

For the Flaw related to visual impairment, see Impediment, pp. 39-40.

• Novice: You can move through a darkened room without running into things.

•• Practiced: Through sound, you can figure out where things and people are.

••• Skillful: Your opponents are as obvious to you in the dark as they would be if you could see.

•••• Expert: You essentially “feel” the presence, movements, and location of various obstacles and opponents.

••••• Master: Zatoichi, the Blind Swordsman.

Possessed by

Blind Superheroes, Ninja, Martial Artists, Assassins, Akashic Masters

Specialties

Dodging, Blind Strikes, Thrown Objects, Zen Archery, Spatial Awareness, Multiple Foes

Ratings

Rating
•Novice: You can move through a darkened room without running into things.
••Practiced: Through sound, you can figure out where things and people are.
•••Skillful: Your opponents are as obvious to you in the dark as they would be if you could see.
••••Expert: You essentially “feel” the presence, movements, and location of various obstacles and opponents.
•••••Master: Zatoichi, the Blind Swordsman.
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