Classification: Union // Open
Classification: Union // Open Ref shared/trait/flaw/deformity

Deformity

Flaw · 3 pts

Shared
Cost
3 pts
Type
Physical

You have some kind of deformity — a misshapen limb, hunchback, or clubfoot, for example — which affects your physical abilities and interactions with others. A hunchback, for instance, would lower a character’s Dexterity by two dots and increase the difficulty of die rolls relating to social skills by one. It is the responsibility of the Storyteller to determine the specific effects of the deformity chosen.

Also in W20 p. 476 — text differs from V20 (80%)

You have a misshapen limb, a twisted spine, or some other deformity that interferes with your physical abili­ ties and your interactions with others. A hunchback, for instance, would lower a character’s Dexterity by two dots and increase the difficulty of die rolls relating to social skills by one. A withered arm might reduce Dexterity by 2 for all manual manipulation rolls, reduce your running speed in any four-legged form, and increase social skills’ difficulty by one. You should work out the nature of your deformity with your Storyteller, as well as the exact penal­ ties offered. Metis characters may take this Flaw (for no freebie points) as their metis disfigurement.

See also 1

Abilities & Attributes

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