Compulsion
Flaw · 1 pt
You feel compelled to take certain actions at certain times or under specific circumstances. This psychological quirk sometimes takes a highly ritualized form (constant hand-washing or grooming) or else manifests in trigger
situations (compulsive gambling, swearing, talking, steal ing). This Flaw not only causes problems for you, but for your packmates as well. You may spend a Willpower point to avoid your compulsion temporarily. Check with your Storyteller to find out how long you can resist before you must spend another Willpower point or succumb to your compulsion.
Also in BoS p. 47 — text differs from W20 (50%)
An almost reflexive mental tic drives you toward compul sive, often subconscious, behaviors. In some cases, especially among mages, these behaviors manifest as ritualized activities: hand-washing, obsessive grooming, doing a task exactly the same way every time, and so forth. Other compulsions inspire annoying habits (humming, making farty noises with your mouth, speaking out loud even when you don’t mean to, etc.), or potentially harmful activities like shoplifting, gambling, or hitting on everything that moves, which manifest when you’re under stress. (A seriously harmful compulsion could be considered a Derangement Flaw instead, as referenced below.)
Minor compulsions tend to get chalked up to the ra tionalization, “That’s just what she’s like.” If you want your character to avoid a serious compulsion, however, you must spend a Willpower point in order to put off that behavior for a little while. However, once that little while is up (Storyteller’s discretion), your character is again compelled to perform that activity… unless you spend another Willpower point… to put it off again for a little while longer…