Surprise Intimidation
System
A cunning mage can decide not to reveal her true power until the duel has begun. Then, at a strategic point, she conjures her remaining glowing spheres in an attempt to intimidate her opponent. In game terms, the player simply says something like, “I’m going to conjure only three spheres, rather than the six I could conjure because I have Arete 6.” In the middle of the duel, she lets those other spheres manifest, forcing her opponent to make the Willpower roll above. This sort of thing is con sidered sneaky, and the Certámen Marshall might stop the duel. Still, he might not stop it, and the psychological edge may be worth the risk.