Classification: Union // Open
Classification: Union // Open Ref mage/power/rote/the-mind-altering-punch

The Mind-Altering Punch

Rote · Mage

Mage
Spheres
Mind 2, Mind 3, Life 3/ Mind 3, Mind 4

Violence has a visceral effect on living things. Most organisms have an instinctive aversion to being hurt… and often, to hurting some other living things without a good reason to do so; on the flipside, violence can also send a creature into instant fury. And so, by adding a mental-emotional “push” to a physical blow, a martial artist can discourage his opponent, infuriate her, stun her, or – in advanced situations – even hit her so hard that she forgets who she is. “Stay DOWN!”

In game terms, Mind 2 sends an emotional impulse to the opponent. Essentially, this works like the Predator’s Eye feat, added to the damage of a physical blow. To resist that impulse, the target needs to make a Willpower roll (difficulty 6) and gain more successes than the mage who hit her has rolled. Since violence often makes folks rethink their priorities, this feat is generally coin-cidental unless the mage is absurdly showy about what he’s doing (“Feel my mighty mind-prowess destroy your will to fight, puny mortal!!!”) Heartbreak Slap

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