Classification: Union // Open
Classification: Union // Open Ref mage/power/rote/sidestepping-time

Sidestepping Time

Rote · Mage

Mage

Using Time 5, the Time Master can step laterally outside the timestream, essentially immunizing herself to any external phenomenon. Things going on inside of her (poison, disease, injury, etc.) continue to occur at their usual rate, but the world outside her touch does not affect her unless she chooses to interact with it… and even then, it doesn’t experience the effects of her touch until the Effect’s duration ends. Lee Ann, for example, could walk up to someone, punch him in the gut, and walk away; her victim, meanwhile, feels a sudden blow to the gut, but never sees Lee Ann coming or going.

As a rule, you can sidestep time only on a turn-by-turn basis. Long-term time-travel is handled below. For an additional two successes and an additional Paradox point per person, the Master can bring another character along with her.

Mages in “sidestep mode” cannot use magick. Although the characters may affect anything they physically touch, the powers of the universe move at their own speed, not at the speed of a mage outside of time.

See also 1

Spheres

  • Time mage/power/sphere/time
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