Puppetry
Rote · Mage
The fearsome techniques of mind-control overthrow the subject’s will, turning him into a veritable puppet on the “strings” of the Mind Sphere.
Taking control of another character requires Mind 4. Rewriting him completely requires Mind 5. As usual, the attack goes against the target’s Willpower Trait:
• Willing Subject: If you’re trying to get someone to do something he already wants to do, or if he willingly submits to your domination, then the difficulty is that character’s current Willpower Trait.
• Unwilling Target: If you’re trying to get someone to go against his wishes or beliefs, or if he’s not willing to submit to domination, then the difficulty is that character’s current Willpower +3. (Mages and Night-Folk, as noted above, are automatically Willpower +3 or +5.)
• Nudges: To “nudge” someone to follow an urge he might have already inclined to follow, you might need only two or three successes, total.
• Force: To force someone to do something he wouldn’t have done on his own, you need at least one success for each point of Willpower.
• Total Command: To override all objections and take over his personality so that he won’t even remember what happened afterward, you need at least 10 successes, or two successes per point of Willpower if he has Willpower 6 or higher.
• Resistance: If the subject resists, see Resistance,
See also 1
Spheres
- Mind mage/power/sphere/mind
Referenced by 2
Rotes & Procedures
- Change of Mind mage/power/rote/change-of-mind
- Invasive Influence mage/power/rote/invasive-influence